Clover icon

Coverage Report

  1. Project Clover database Mon Sep 2 2024 17:57:51 BST
  2. Package jalview.api

File RotatableCanvasI.java

 

Code metrics

0
0
0
1
55
9
0
-
-
0
-

Classes

Class Line # Actions
RotatableCanvasI 34 0 0
-1.0 -
 

Contributing tests

No tests hitting this source file were found.

Source view

1    /*
2    * Jalview - A Sequence Alignment Editor and Viewer ($$Version-Rel$$)
3    * Copyright (C) $$Year-Rel$$ The Jalview Authors
4    *
5    * This file is part of Jalview.
6    *
7    * Jalview is free software: you can redistribute it and/or
8    * modify it under the terms of the GNU General Public License
9    * as published by the Free Software Foundation, either version 3
10    * of the License, or (at your option) any later version.
11    *
12    * Jalview is distributed in the hope that it will be useful, but
13    * WITHOUT ANY WARRANTY; without even the implied warranty
14    * of MERCHANTABILITY or FITNESS FOR A PARTICULAR
15    * PURPOSE. See the GNU General Public License for more details.
16    *
17    * You should have received a copy of the GNU General Public License
18    * along with Jalview. If not, see <http://www.gnu.org/licenses/>.
19    * The Jalview Authors are detailed in the 'AUTHORS' file.
20    */
21    package jalview.api;
22   
23    import jalview.datamodel.SequencePoint;
24   
25    import java.util.List;
26   
27    /**
28    * interface implemented by RotatatableCanvas GUI elements (such as point clouds
29    * and simple structure views)
30    *
31    * @author jimp
32    *
33    */
 
34    public interface RotatableCanvasI
35    {
36    void setPoints(List<SequencePoint> points, int rows);
37   
38    /**
39    * Zoom the view in (or out) by the given factor, which should be >= 0. A
40    * factor greater than 1 zooms in (expands the display), a factor less than 1
41    * zooms out (shrinks the display).
42    *
43    * @param factor
44    */
45    void zoom(float factor);
46   
47    /**
48    * Rotates the view by the specified number of degrees about the x and/or y
49    * axis
50    *
51    * @param x
52    * @param y
53    */
54    void rotate(float x, float y);
55    }